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Hyper assetto corsa mods
Hyper assetto corsa mods





hyper assetto corsa mods
  1. #Hyper assetto corsa mods install
  2. #Hyper assetto corsa mods update
  3. #Hyper assetto corsa mods mods
  4. #Hyper assetto corsa mods zip

(AC GFX, CSP, SOL, & PPF)*** NEW AND UPDATED. Assetto Corsa Rally Track Mod, made totaly in Blender, 2000 photos for textures, 4500 meshes.

hyper assetto corsa mods

I have been a long time user of Natural Graphics Mod, as far as "natural" colors presentation goes and performance impact (better than OEM) it's the best. It is advisable that you max out all of the post processing settings under the effects tab as well.

#Hyper assetto corsa mods mods

Assetto Corsa PC Mods General Discussion PC.

hyper assetto corsa mods

Assetto Corsa is one of the best racing simulators in the world, without a shadow of a doubt. Post processing filter saves approximately 15fps over the default filters. If you have any feedback, please get in touch. A collection of modifications and additional user created content I can recommend you to take a look at. On our site you will find quality mods including tracks from the AC Track Reboot Project, ACU, Rainmaker and more.

#Hyper assetto corsa mods install

There's an easier way to install mods, but first you'll need to download the application called Content Manager from AssettoCorsa.Club. With so much creator content in Assetto Corsa such as, graphics mods, track mods, cars and so much more, it is a welcome to see more creators showing their skills for the off-road fans.

#Hyper assetto corsa mods update

If you have the old version installed, remove the assettocorsa\content\tracks\joux-plane-rev directory as the reverse config now uses the new track configurations feature.Įdit: Quick update to version v1.51 which fixes the reverse config finish line, download from the link above.? Instead, it will focus solely on in-game data display, with.

  • Hotlap start position moved further back and barriers added to disallow reversing at startĭownload from here.
  • Reverse version is now implemented as track configuration (reduced size).
  • Implemented working start and finish line available in AC v1.1.
  • Lighting modified to better suit recent AC versions.
  • hyper assetto corsa mods

  • Fixed compatibility with AC v1.1 (track was invisible).
  • It still appears quite flat but at least in the morning it looks ok. The lighting is slightly tweaked as well as AC lighting changed quite a bit at some point making the track too bright. It also has working timing now thanks to AC supporting it in open config tracks now.

    #Hyper assetto corsa mods zip

    The controller mappings with touch may not work perfectly though.Įdit: I did a small fix to the zip file, previous version was of debug build that required debug runtime to load.Ī new update for Assetto Corsa broke Joux Plane, so here is a quick update to get it working again. It has been developed for the HTC Vive, but it should also work with the Rift if you use it in OpenVR mode. Then I use the Vive wand to use the UI, including touch pad for navigating the pit screen pages and setup tabs. Then I drive a bit and you can see the car roll around the view, but the view follows the uphill section at Flugplatz without having to look up. Here is a short video showing some features and driving with those settings:įirst, the seat pitch adjustment is shown. This gives me a better feel of how the car is behaving and keeping the horizon level makes it easier to look at the track, without having to look up/down on hills like with the ingame lock horizon setting.Īdjusting the seat pitch allows me to align the virtual steering wheel position with the real one and cancel out some upwards pitch I have with my simracing rig. I personally like using the roll locking set to 1 and pitch locking set to 0 with neck length of 0.3. See the readme.html file for more information. Allows disabling the automatic re-center at startup so the HMD position is remembered between sessionsĭownload version 1.0 from here.Enables using a motion controller like the Vive wand to use the in-game UI.Allow individual view pitch/roll locking, with neck length option for more natural rotation.Allows adjusting supersampling for Assetto Corsa only.Enables the use of seat pitch adjustment from the in-game onboard settings app.I made an OpenVR hook/proxy thing for Assetto Corsa that adds some extra options when running in OpenVR mode:







    Hyper assetto corsa mods